#pragma once

#include "common.h"
#include "settings.h"
#include "ui/controls.h"

namespace anip
{
	namespace editor
	{
		class Palette : public EditorWindow
		{
		private:
			ui::RectangularColorPicker* _cp = nullptr;

		protected:
			void processMarkedDelete() override;

		public:
			Palette(Container* parent);
		};
	}
}